On Digital Application

Adriano Olivetti e la bellezza exhibition, 2018-2019 © Cristina Barbiani
© camerAnebbia
© Klaus Obermaier
Tríptiko. A vision inspired by Hieronymus Bosch, Rino Stefano Tagliafierro, 2019

key details

6, 11, 13, 18 October 2022
Online on Zoom
4pm — 6pm (CET)

the course

The four lectures represent an illustrative sample of the many possible declinations of digital applications in the various fields of arts and culture. The intention is to show the different practices, the different creative and production processes, and the tools used behind these different types of artistic products.
The lectures range from the theme of digital installations for the valorisation of Cultural Heritage, to the creative and artistic approach aimed at narration and storytelling, passing through different forms of creativity and artistic expression, always starting from innovative tools and experimental techniques.

Programme

October 6, 2022

Navigating Art Archives

  • Matteo Cellini

Matteo Cellini, part of the CamerAnebbia collective from Milan, explains how some of the many interactive installations are produced from museum archive materials, incographic and documentary sources, and works of art from some of Italy’s most important collections. The lecture explores the techniques used to generate visual landscapes, through retouching, post production and real time rendering techniques, which can be used through touch screens and large-scale video projections.

October 11, 2022

From Classical Art to Digital Art. New forms of narration

  • Rino Stefano Tagliafierro

The lecture focuses on the presentation of a number of multimedia works – short films, commercial projects and video installations – in which a story is told through the use of digitally processed works of classical figurative art. All stages of production, from the conception of the project to the final realisation, are then addressed and explored.

October 13, 2022

New tools, new ideas. Interactivity between the Digital and the Physical

  • Klaus Obermaier

The appointment with artist Klaus Obermaier is dedicated to investigating how digital tools can be used as an exploratory medium for artistic research, and how new technologies can generate forms of interactivity that somehow relate the physical dimension of the body to the digital dimension of artistic creation.

October 18, 2022

Digital exhibits. Multimedia and interactive devices for Cultural Heritage

  • Cristina Barbiani

Cristina Barbiani, scientific head of the Master Digital Exhibit at the Iuav University of Venice, explores in this lesson the different technologies behind multimedia and interactive installations, which allow, through a work of visual ‘translation’, to narrate and return scientific investigations, historical research data and results of archaeological surveys, through some realised examples.

Lecturers

Cristina Barbiani

She is an architect with a PhD in History of Architecture and the City, Science of the Arts and Restoration at the School of Advanced Studies in Venice. She holds a degree in Design and Production of Visual Arts from the IUAV University of Venice. She is the scientific head of the Master Digital Exhibit at the IUAV University of Venice. She has a transversal education between architecture and multimedia and performing arts completed by study periods at New York University and MIT in Boston.

Matteo Tora Cellini

Born in Florence and raised in Brussels, after graduating in design at the Milan Polytechnic and a metrise in Sculpture at La Cambre, he trained at Studio Azzurro. There he met Marco Barsottini and Lorenzo Sarti, with whom he founded camerAnebbia in 2014, investigating the relationship between art, science and new technologies. This research leads to the creation of immersive and interactive interventions that live in the spaces of numerous cultural institutions including Fondazione Querini Stampalia, Gallerie d’Italia, Mudec, Muse.

Stefano Rino Tagliaferro

Born in 1980, he lives and works in Milan. He graduated from ISIA d’Urbino and IED-European Institute of Design in Milan. Over the years he has had experience as art director, visual artist, graphic designer, animator and 2D composer to realize video art, commercials, short films, fashion videos, videomapping, videoprojections and videoinstallations for exhibitions, museums and special events. In 2013 he cofounded KARMACHINA, a studio of visual design. He has taken part in several contemporary art exhibitions in New York, Paris, Sapporo, Moscow, Berlin, Milan receiving international awards in many festivals.

Klaus Obermaier

Since more than three decades interdisciplinary artist, director and composer, he creates innovative works with new media in performing arts, music and installations, highly acclaimed by critics and audiences. His inter-media performances and artworks are shown at festivals and theatres throughout Europe, Asia, North and South America and Australia. He is visiting professor at the University IUAV of Venice and at Babes-Bolyai University in Cluj-Napoca (Romania) teaching interactive arts and performances.